Wednesday, August 12, 2015

The One Big Problem With VR 

At this week’s SIGGRAPH design conference, I spent two days wandering among basketball players wearing Tron-like motion capture suits and CGI-rendered freeways. But I spent most of my time in a place called the VR Village, a dark, throbbing corner where I saw the awkward future.

Read more...











No comments:

Post a Comment